The Arkenstone Gaming Group
Sunday, April 3, 2016
The Great Temple of the Opiwangchecheng
Our heroes venture out onto the 3rd tier of the massive ziggurat that comprises the temple of the Opiwangchecheng. Covered in a dense jungle the party is surprised by giant praying mantis and giant tarantulas; with overwhelming odds our heroes triumph. They find a unique magic item: a single black pearl that functions as a cube of frost resistance. In the last room before the stairs that lead to the temple center, the party decides to finish off the last 2 Ochimo. Both remaining Ochimo challenge the samurai to a psychic dual, our brave samurai lost both. Never let them see you sweat, but if you do.... Don't run. A failed saving throw and the samurai aged a decade. Poison plagued the party, the shukenja the only light at the end of the tunnel. Our Kenzai and Wu Jen indispensable in a fight.
Sunday, March 20, 2016
Opiwangchicheng
After a battle with a wasteland spirit and giant mobats, our adventurers arrive at the accursed temple of the Opiwang. Before them stands a massive temple, a 3 tiered ziggurat of gigantic proportions. Here they meet animated cat statues of stone and black panthers. Their progress is hindered by traps until they meet the leopard lord who is held captive who offers aid to the party in hopes they destroy the Opiwang. (Though he has little faith in the party) they find a blind naga who is also held captive, the shukenja heals the naga and is freed. The stairs guarding the 3rd level of the ziggurat is protected by the Ochimo that remain! A samurai's motto is never let them see you sweat, nevertheless our brave samurai lost his psychic duel with the fire Ochimo. Time after time the Ochimo unleashed torrential torrents of fire upon the party, only to wave them off with superior saving throws. The battle continues...
Pirates, a camphor tree spirit and a river dragon
Our adventurers decide to venture towards the center of the island looking for the temple of the Opiwang (dead spirit king). From a rudimentary map they visit a pirate encampment marked on the map, only to find the encampment was completely destroyed except for an ancient shrine and plenty of undead. Along the way they find a camphor tree whose essence carries a powerful spirit who aids the party in many ways. After battles with giant spiders, spider trolls and oni, they meet a powerful river dragon who carries the party to the wastelands of the Opiwang where a temple is located somewhere within.
Journey to the island of Akari
With difficulty our samurai, kensai, shukenja and wu jen are commissioned by the family Ko to investigate the spirit disturbances on the island of Akari. Here they meet skeptical help by island folk who warn them about the Ochimo the spirit warrior. At every step they are warned to beware or leave. They decide to meet the Ochimo head on in confrontation, only to be beat by the town's scribe who is planning on selling them out. The plan backfires on the scribe and instead it is the scribe who is disintegrated to a pile of dust an inhaled by the Ochimo. Our brave adventurers manage to defeat the Ochimo at great cost only to learn that there are 3 more spirit warriors found on the island.
Sunday, October 25, 2015
Dark Master defeated!
Our brave adventurers fear the last supper with the Dark Master and decide to go back to the temple where the casket labeled with a age-worn "H" is written on the heavy stone lid. Only the wizard and the ranger are able to move around invisible while the rest of the party becomes a loud distraction. The ranger and wizard make it into the temple and begin to make sharpened stakes worthy of a vampire. The wizard flips the latch releasing a poison dart sending the wizard to the floor for a dirt nap. The ranger decides to open the coffin only to find an old man in rags lying below! She stabs the old man with a stake at which time he awakes. The ranger then attacks with her scimitar using all attempts to destroy the evil intity in all haste. The old man returns the favor with choking fingers of fury. The rest of the party arrives to see a bunch of guards and a summoned storm giant surrounding the poor outnumbered ranger. The dark master begins his descent down a flight of stairs as he prepares to enter the fray. In a last ditch attempt the ranger strikes with her scimitar and a lucky "20" to finally send the old man in rags back into his coffin. The Dark Master never makes it to the battle as he succumbs to the icy embraces of death and stumbles down the stairs. The storm giant flees as the magic that held him is released. A massive battle ensues with many of the masters minions that remain and not a few of our heroes bite the dust and are revived throughout the carnage. Slowly our heroes turn the odds in their favor and begin to dispatch the nastiest of the dark master's minions and work their way to a final victory. The battle won and the temple of death defeated our heroes gather what treasure is available and flee before the bewildered inhabitants arrive to start asking questions. The long journey is finally over and the quest is at an end.
Tuesday, October 20, 2015
The Temple of Death
Sunday, October 4, 2015
The town of Magden and the Darkwood
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